O'Hagan, M., & Mangiron, C. (2013). Game localization: Translating for the global digital entertainment industry (1a. ed.). John Benjamins Publishing Company.
Cita Chicago (17th ed.)O'Hagan, Minako, i Carmen Mangiron. Game Localization: Translating for the Global Digital Entertainment Industry. 1a. ed. Filadelfia: John Benjamins Publishing Company, 2013.
Cita MLA (9th ed.)O'Hagan, Minako, i Carmen Mangiron. Game Localization: Translating for the Global Digital Entertainment Industry. 1a. ed. John Benjamins Publishing Company, 2013.
Atenció: Aquestes cites poden no estar 100% correctes.