Translation And Localisation In Video Games. Making Entertainment Software Global
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| Autor principal: | |
|---|---|
| Format: | Desconegut |
| Idioma: | anglès |
| Publicat: |
London, United Kingdom:
Routledge, Taylor & Francis Group,
2017
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| Matèries: | |
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MARC
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| 005 | 20220111105113.0 | ||
| 008 | 220107b2017 ||||| |||| 00| 0 eng d | ||
| 999 | |c 433973 |d 433971 | ||
| 020 | |a 978-1138731462 | ||
| 040 | |c Pontificia Universidad Católica de Valparaíso | ||
| 082 | 7 | |a 749.81536 MER 2017 |2 23 | |
| 100 | |a Bernal Merino, Miguel Angel |9 488243 |e author | ||
| 245 | 1 | |a Translation And Localisation In Video Games. |b Making Entertainment Software Global | |
| 260 | |a London, United Kingdom: |b Routledge, |b Taylor & Francis Group, |c 2017 | ||
| 300 | |a 302 páginas | ||
| 583 | |k Cristina María Rojas Aguilar |c 20220107 | ||
| 650 | 0 | |a Videojuegos |9 858730 |x Diseño | |
| 650 | 0 | |a Traducción e interpretación |9 315998 |x Innovaciones tecnológicas | |
| 942 | |2 ddc |c BK | ||
| 952 | |0 0 |1 0 |2 ddc |4 0 |6 749_815360000000000_MER_2017 |7 0 |8 A |9 580269 |a BIBEDU |b BIBEDU |c GEN |d 2022-01-07 |e 3 |g 61654.00 |i 5634059 |o 749.81536 MER 2017 |p 5634059 |r 2022-01-07 |t 1 |v 61654.00 |w 2022-01-07 |y BK |k LIT | ||