Unity AI programming essentials. Use Unity3D, a popular game development ecosystem, to add realistic AI to your games quickly and effortlessly.
Saved in:
| Main Authors: | Bennett, Curtis (Author), Sagmiller, Dan Violet (Author) |
|---|---|
| Format: | Book |
| Published: |
Birmingham, UK:
Packt Publishing,
2014.
|
| Subjects: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
La animación.
by: Selby, Andrew
Published: (2013)
by: Selby, Andrew
Published: (2013)
Learning Autodesk 3ds Max Design 2010 : essentials.
Published: (2009)
Published: (2009)
Unity 5.x game AI programming cookbook.
by: Palacios, Jorge
Published: (2016)
by: Palacios, Jorge
Published: (2016)
Unity y C# : desarrollo de videojuegos
by: Ruelas, Luis
Published: (2018)
by: Ruelas, Luis
Published: (2018)
Modelado de personajes con Blender.
by: Lidon Mañas, Marcos
Published: (2018)
by: Lidon Mañas, Marcos
Published: (2018)
Unity 3D game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly.
by: Creighton, Ryan Henson
Published: (2010)
by: Creighton, Ryan Henson
Published: (2010)
Game development essentials.
by: Novak, Jeannie, 1966-
Published: (2012)
by: Novak, Jeannie, 1966-
Published: (2012)
Creating Music and Sound for Games.
by: Childs IV, G.W
Published: (2007)
by: Childs IV, G.W
Published: (2007)
Beginning Ilustration and Storyboarding for Games.
by: Pardew, Les
Published: (2005)
by: Pardew, Les
Published: (2005)
Fundamentals of Game Design.
by: Adams, Ernest
Published: (2014)
by: Adams, Ernest
Published: (2014)
The Foley Grail. The art of Performing Sound for Film,Games, and Animation.
by: Theme Ament, Vanessa
Published: (2014)
by: Theme Ament, Vanessa
Published: (2014)
Aprendiendo con videojuegos. Jugar es pensar dos veces
by: Montero Pascual, Eloísa
Published: (2016)
by: Montero Pascual, Eloísa
Published: (2016)
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design.
by: Collins, Karen
Published: (2008)
by: Collins, Karen
Published: (2008)
The art of game design : a book of lenses /
by: Schell, Jesse
Published: (2015)
by: Schell, Jesse
Published: (2015)
Animación digital.
by: Chong, Andrew
Published: (2010)
by: Chong, Andrew
Published: (2010)
Designing Sound.
by: Farnell, Andy
Published: (2010)
by: Farnell, Andy
Published: (2010)
Grandes maestros de las aventuras gráficas.
by: Fuerte Carrillo, Sara
Published: (2015)
by: Fuerte Carrillo, Sara
Published: (2015)
Translation And Localisation In Video Games. Making Entertainment Software Global
by: Bernal Merino, Miguel Angel
Published: (2017)
by: Bernal Merino, Miguel Angel
Published: (2017)
Localización de videojuegos.
by: Muñoz Sánchez, Pablo
Published: (2017)
by: Muñoz Sánchez, Pablo
Published: (2017)
Programación de videojuegos con SDL: Para Linux, Windows y MacOS X.
by: García Serrano, Alberto
Published: (2016)
by: García Serrano, Alberto
Published: (2016)
Diseño narrativo y guion para videojuegos.
by: Boserman, Alex
Published: (2021)
by: Boserman, Alex
Published: (2021)
Estética en videojuegos.
by: Corbal, José A.
Published: (2018)
by: Corbal, José A.
Published: (2018)
Videojuegos y mundos de ficción: De Super Mario a Portal.
by: Planells, Antonio J
Published: (2015)
by: Planells, Antonio J
Published: (2015)
El arte de Assassin's Creed® III.
by: McVittie, Andy
Published: (2013)
by: McVittie, Andy
Published: (2013)
Curso de narrativa en videojuegos.
by: Corbal, José A.
Published: (2017)
by: Corbal, José A.
Published: (2017)
Arte de Videojuegos: Da forma a tus sueños.
by: González, Daniel
Published: (2014)
by: González, Daniel
Published: (2014)
Desarrollo de videojuegos: Desde el Diseño a la Comercialización.
by: García Arias, Nelson Mauricio
Published: (2019)
by: García Arias, Nelson Mauricio
Published: (2019)
Men of unity
by: Neill, Stephen
Published: (1960)
by: Neill, Stephen
Published: (1960)
¿Qué es un videojuego? Claves para entender el mayor fenómeno cultural del siglo XXI.
by: López Redondo, Isaac
Published: (2014)
by: López Redondo, Isaac
Published: (2014)
El Lenguaje Videolúdico: Análisis de la significación del videojuego.
by: Pérez Latorre, Óliver
Published: (2012)
by: Pérez Latorre, Óliver
Published: (2012)
Cómo crear arte fantástico para videojuegos.
by: Stoneham, Bill
Published: (2012)
by: Stoneham, Bill
Published: (2012)
Design by numbers.
by: Maeda, John
Published: (2001)
by: Maeda, John
Published: (2001)
Diseño de Videojuegos. Da forma a tus sueños
by: González, Daniel
Published: (2011)
by: González, Daniel
Published: (2011)
Kit de supervivencia para el diseñador de videojuegos.
by: Yahiro, Kochiyo
Published: (2020)
by: Yahiro, Kochiyo
Published: (2020)
Diseño de videojuegos: Da forma a tus sueños.
by: González Jiménez, Daniel
Published: (2015)
by: González Jiménez, Daniel
Published: (2015)
El arte de Assassin´s Creed IV.
by: Davies, Paul
Published: (2013)
by: Davies, Paul
Published: (2013)
Diseño de videojuegos. Técnicas y Ejercicios Prácticos.
by: Perotti, Miguel
Published: (2020)
by: Perotti, Miguel
Published: (2020)
Proyectos de juegos y entornos interactivos: producción, desarrollo e implementación. Ejercicios y prácticas
by: Vega Martín, Ana Lucía de
Published: (2017)
by: Vega Martín, Ana Lucía de
Published: (2017)
Vida extra: Los videojuegos como nunca los has visto.
by: Tost, Gina
Published: (2015)
by: Tost, Gina
Published: (2015)
Diseño emocional de personajes de videojuegos.
by: Izquierdo, Ricardo
Published: (2020)
by: Izquierdo, Ricardo
Published: (2020)
Similar Items
-
La animación.
by: Selby, Andrew
Published: (2013) -
Learning Autodesk 3ds Max Design 2010 : essentials.
Published: (2009) -
Unity 5.x game AI programming cookbook.
by: Palacios, Jorge
Published: (2016) -
Unity y C# : desarrollo de videojuegos
by: Ruelas, Luis
Published: (2018) -
Modelado de personajes con Blender.
by: Lidon Mañas, Marcos
Published: (2018)