Similar Items
Aprender Maya 2012 con 100 ejercicios prácticos.
Published: (2012)
Published: (2012)
Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation.
by: Osborn, Keith
Published: (2015)
by: Osborn, Keith
Published: (2015)
Flash CS3 profesional.
Published: (2007)
Published: (2007)
Introducing 3ds Max 9. 3D for beginners.
by: Derakhshani, Dariush, et al.
Published: (2007)
by: Derakhshani, Dariush, et al.
Published: (2007)
R graphics
by: Murrell, Paul
Published: (2006)
by: Murrell, Paul
Published: (2006)
Crea y modela objetos con 3ds Max fundamentos.
by: Rodríguez García, Denis E.
Published: (2013)
by: Rodríguez García, Denis E.
Published: (2013)
The Animation Book: A complete guide to animated filmmaking-from flip-books to sound cartoons to 3-D animation.
by: Laybourne, Kit
Published: (1998)
by: Laybourne, Kit
Published: (1998)
Los fundamentos del diseño interactivo.
by: Salmond, Michael
Published: (2014)
by: Salmond, Michael
Published: (2014)
Flash CS6.
Published: (2012)
Published: (2012)
Autodesk 3D Studio: For Release 3 and Release 4 : Reference Manual.
Published: (1994)
Published: (1994)
Guía de aprendizaje: Dreamweaver 3
by: Towers, J. Tarin
Published: (2000)
by: Towers, J. Tarin
Published: (2000)
Principles of interactive multimedia
by: Elsom-Cook, Mark
Published: (2001)
by: Elsom-Cook, Mark
Published: (2001)
Beginning Ilustration and Storyboarding for Games.
by: Pardew, Les
Published: (2005)
by: Pardew, Les
Published: (2005)
Director 8 para Macintosh y Windows
by: Persidsky, Andre
Published: (2001)
by: Persidsky, Andre
Published: (2001)
Edición especial: Director 8
by: Rosenzweig, Gary
Published: (2001)
by: Rosenzweig, Gary
Published: (2001)
Macromedia Flash MX: curso práctico
by: Orós Cabello, José Luis
Published: (2003)
by: Orós Cabello, José Luis
Published: (2003)
Aprendiendo Macromedia Flash 5 en 24 horas
by: Kerman, Phillip
Published: (2001)
by: Kerman, Phillip
Published: (2001)
Macromedia Flash 5: curso práctico
by: Orós Cabello, José Luis
Published: (2001)
by: Orós Cabello, José Luis
Published: (2001)
Gráficos por computadora con OpenGL
by: Hearn, Donald, et al.
Published: (2006)
by: Hearn, Donald, et al.
Published: (2006)
Modelado digital.
by: Vaughan, William
Published: (2012)
by: Vaughan, William
Published: (2012)
3D Studio Max R2.5.
Published: (1998)
Published: (1998)
3D Studio Release 4. New features.
Published: (1995)
Published: (1995)
Selected readings of the 4º information design: theories, methods and applications
by: Farias, Priscila Lena, et al.
Published: (2011)
by: Farias, Priscila Lena, et al.
Published: (2011)
Utilización de Fireworks 4
by: Flink, Lynn, et al.
Published: (2000)
by: Flink, Lynn, et al.
Published: (2000)
Generator 2, developer edition: using generator
by: Taylor, Marcelle
Published: (2000)
by: Taylor, Marcelle
Published: (2000)
Utilización de Dreamweaver 4
by: Diezel, Kim, et al.
Published: (2000)
by: Diezel, Kim, et al.
Published: (2000)
Dreamweaver UltraDev 4: bases de datos en la web
by: Pérez López, César
Published: (2002)
by: Pérez López, César
Published: (2002)
Animaciones arquitectónicas
by: García Alvarado, Rodrigo
Published: (2007)
by: García Alvarado, Rodrigo
Published: (2007)
Navegar en Internet, Macromedia Dreamweaver MX
by: Pascual González, Francisco
Published: (2003)
by: Pascual González, Francisco
Published: (2003)
La biblia de Flash Mx
by: Issi Camy, Lázaro
Published: (2002)
by: Issi Camy, Lázaro
Published: (2002)
Guía de aprendizaje Macromedia Flash MX
by: Forwhom, James
Published: (2003)
by: Forwhom, James
Published: (2003)
Guía de aprendizaje Macromedia Flash 5 para Windows y Macintosh
by: Ulrich, Katherine
Published: (2001)
by: Ulrich, Katherine
Published: (2001)
Macromedia FreeHand 9
Published: (2000)
Published: (2000)
Flash MX
by: Franklin, Derek
Published: (2003)
by: Franklin, Derek
Published: (2003)
Aprender Dreamweaver CC 2014 con 100 ejercicios prácticos
Published: (2015)
Published: (2015)
Learning Autodesk 3ds Max Design 2010 : essentials.
Published: (2009)
Published: (2009)
Autodesk Inventor 2012 and Inventor LT 2012: essentials: Autodesk official training guide
by: Tremblay, Thom
Published: (2011)
by: Tremblay, Thom
Published: (2011)
Flash 5: guía de consulta de ActionScript
Published: (2000)
Published: (2000)
Autodesk Revit 2018 Structure Fundamentals
Published: (2017)
Published: (2017)
Unity AI programming essentials. Use Unity3D, a popular game development ecosystem, to add realistic AI to your games quickly and effortlessly.
by: Bennett, Curtis, et al.
Published: (2014)
by: Bennett, Curtis, et al.
Published: (2014)
Similar Items
-
Aprender Maya 2012 con 100 ejercicios prácticos.
Published: (2012) -
Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation.
by: Osborn, Keith
Published: (2015) -
Flash CS3 profesional.
Published: (2007) -
Introducing 3ds Max 9. 3D for beginners.
by: Derakhshani, Dariush, et al.
Published: (2007) -
R graphics
by: Murrell, Paul
Published: (2006)