Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design.
Saved in:
| Main Author: | Collins, Karen (Author) |
|---|---|
| Format: | Book |
| Published: |
Cambridge, Massachusetts, United States:
The MIT Press,
2008.
|
| Subjects: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Creating Music and Sound for Games.
by: Childs IV, G.W
Published: (2007)
by: Childs IV, G.W
Published: (2007)
Fundamentals of Game Design.
by: Adams, Ernest
Published: (2014)
by: Adams, Ernest
Published: (2014)
Game development essentials.
by: Novak, Jeannie, 1966-
Published: (2012)
by: Novak, Jeannie, 1966-
Published: (2012)
Designing Sound.
by: Farnell, Andy
Published: (2010)
by: Farnell, Andy
Published: (2010)
The art of game design : a book of lenses /
by: Schell, Jesse
Published: (2015)
by: Schell, Jesse
Published: (2015)
The Foley Grail. The art of Performing Sound for Film,Games, and Animation.
by: Theme Ament, Vanessa
Published: (2014)
by: Theme Ament, Vanessa
Published: (2014)
Translation And Localisation In Video Games. Making Entertainment Software Global
by: Bernal Merino, Miguel Angel
Published: (2017)
by: Bernal Merino, Miguel Angel
Published: (2017)
Grandes maestros de las aventuras gráficas.
by: Fuerte Carrillo, Sara
Published: (2015)
by: Fuerte Carrillo, Sara
Published: (2015)
Diseño narrativo y guion para videojuegos.
by: Boserman, Alex
Published: (2021)
by: Boserman, Alex
Published: (2021)
Estética en videojuegos.
by: Corbal, José A.
Published: (2018)
by: Corbal, José A.
Published: (2018)
Beginning Ilustration and Storyboarding for Games.
by: Pardew, Les
Published: (2005)
by: Pardew, Les
Published: (2005)
Curso de narrativa en videojuegos.
by: Corbal, José A.
Published: (2017)
by: Corbal, José A.
Published: (2017)
Desarrollo de videojuegos: Desde el Diseño a la Comercialización.
by: García Arias, Nelson Mauricio
Published: (2019)
by: García Arias, Nelson Mauricio
Published: (2019)
Arte de Videojuegos: Da forma a tus sueños.
by: González, Daniel
Published: (2014)
by: González, Daniel
Published: (2014)
Unity 5.x game AI programming cookbook.
by: Palacios, Jorge
Published: (2016)
by: Palacios, Jorge
Published: (2016)
Cómo crear arte fantástico para videojuegos.
by: Stoneham, Bill
Published: (2012)
by: Stoneham, Bill
Published: (2012)
Diseño de Videojuegos. Da forma a tus sueños
by: González, Daniel
Published: (2011)
by: González, Daniel
Published: (2011)
Kit de supervivencia para el diseñador de videojuegos.
by: Yahiro, Kochiyo
Published: (2020)
by: Yahiro, Kochiyo
Published: (2020)
Diseño de videojuegos: Da forma a tus sueños.
by: González Jiménez, Daniel
Published: (2015)
by: González Jiménez, Daniel
Published: (2015)
Videojuegos y mundos de ficción: De Super Mario a Portal.
by: Planells, Antonio J
Published: (2015)
by: Planells, Antonio J
Published: (2015)
Diseño de videojuegos. Técnicas y Ejercicios Prácticos.
by: Perotti, Miguel
Published: (2020)
by: Perotti, Miguel
Published: (2020)
Videojuegos en disputa: Las experiencias videolúdicas y los juegos que vendrán.
by: Carrubba, Luca
Published: (2023)
by: Carrubba, Luca
Published: (2023)
Diseño emocional de personajes de videojuegos.
by: Izquierdo, Ricardo
Published: (2020)
by: Izquierdo, Ricardo
Published: (2020)
Localización de videojuegos.
by: Muñoz Sánchez, Pablo
Published: (2017)
by: Muñoz Sánchez, Pablo
Published: (2017)
Programación de videojuegos con SDL: Para Linux, Windows y MacOS X.
by: García Serrano, Alberto
Published: (2016)
by: García Serrano, Alberto
Published: (2016)
El arte de Assassin´s Creed IV.
by: Davies, Paul
Published: (2013)
by: Davies, Paul
Published: (2013)
¿Qué es un videojuego? Claves para entender el mayor fenómeno cultural del siglo XXI.
by: López Redondo, Isaac
Published: (2014)
by: López Redondo, Isaac
Published: (2014)
El arte de Assassin's Creed® III.
by: McVittie, Andy
Published: (2013)
by: McVittie, Andy
Published: (2013)
El Lenguaje Videolúdico: Análisis de la significación del videojuego.
by: Pérez Latorre, Óliver
Published: (2012)
by: Pérez Latorre, Óliver
Published: (2012)
Physics and the sound of music
by: Rigden, John S
Published: (1977)
by: Rigden, John S
Published: (1977)
Costume design and illustration
by: Arelleno, Carlo, et al.
Published: (2014)
by: Arelleno, Carlo, et al.
Published: (2014)
Proyectos de juegos y entornos interactivos: producción, desarrollo e implementación. Ejercicios y prácticas
by: Vega Martín, Ana Lucía de
Published: (2017)
by: Vega Martín, Ana Lucía de
Published: (2017)
Vida extra: Los videojuegos como nunca los has visto.
by: Tost, Gina
Published: (2015)
by: Tost, Gina
Published: (2015)
The science of sound
by: Rossing, Thomas D
Published: (1989)
by: Rossing, Thomas D
Published: (1989)
Unity 3D game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly.
by: Creighton, Ryan Henson
Published: (2010)
by: Creighton, Ryan Henson
Published: (2010)
El modelo europeo de desarrollo de videojuegos.
by: Pérez Rufí, José Patricio
Published: (2015)
by: Pérez Rufí, José Patricio
Published: (2015)
Videojuegos y [para]traducción: aproximación a la práctica localizadora
by: Méndez González, Ramón
Published: (2017)
by: Méndez González, Ramón
Published: (2017)
Análisis narrativo del guión de videojuego.
by: Martín Rodríguez, Iván
Published: (2015)
by: Martín Rodríguez, Iván
Published: (2015)
Chasing sound : technology, culture, and the art of studio recording from Edison to the LP.
by: Schmidt Horning, Susan
Published: (2013)
by: Schmidt Horning, Susan
Published: (2013)
Unity AI programming essentials. Use Unity3D, a popular game development ecosystem, to add realistic AI to your games quickly and effortlessly.
by: Bennett, Curtis, et al.
Published: (2014)
by: Bennett, Curtis, et al.
Published: (2014)
Similar Items
-
Creating Music and Sound for Games.
by: Childs IV, G.W
Published: (2007) -
Fundamentals of Game Design.
by: Adams, Ernest
Published: (2014) -
Game development essentials.
by: Novak, Jeannie, 1966-
Published: (2012) -
Designing Sound.
by: Farnell, Andy
Published: (2010) -
The art of game design : a book of lenses /
by: Schell, Jesse
Published: (2015)